Orc Warrior

Orc Warrior
Maya DX11 viewport real-time render. Model in Zbrush and 3ds Max. Texture in Zbrush and Photoshop.
(Software used: Zbrush, 3ds Max, UVLayout, Xnormal, and Photoshop)

OrcR
OrcWR
Zbrush screen cap:

OrcWarriorZbrush2

Wireframe and 3x 2048×2048 textures:

OrcW OrcTextureSamples
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